feat(model): 添加液化笔划数据的序列化与反序列化支持

- 在 ModelData.PartData 中新增 liquifyStrokes 字段用于保存液化笔划- 实现通过反射读取 ModelPart 的液化笔划数据(兼容旧版本)- 支持多种数据结构形式的液化点读取(Vector2f、自定义类、Map)
- 反序列化时自动重放液化笔划到 ModelPart- 添加 LiquifyStrokeData 和 LiquifyPointData 用于序列化存储
- 提供深度拷贝支持以确保 liquifyStrokes 数据完整复制
- 增加 ModelLoadTest 测试类用于验证模型加载与结构检查
This commit is contained in:
tzdwindows 7
2025-10-12 08:01:25 +08:00
parent 16af846e48
commit 22c3661d6e
6 changed files with 1436 additions and 56 deletions

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package com.chuangzhou.vivid2D.test;
import com.chuangzhou.vivid2D.render.ModelRender;
import com.chuangzhou.vivid2D.render.model.Model2D;
import org.lwjgl.glfw.GLFWVidMode;
import org.lwjgl.opengl.GL;
import org.lwjgl.system.MemoryUtil;
import java.io.File;
import java.lang.reflect.Method;
import java.nio.IntBuffer;
import java.util.List;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
/**
* ModelLoadTest - enhanced debug loader
*
* - 加载模型后会自动检查 model 内部结构并打印parts, meshes, textures
* - 尝试把第一个 part 放到窗口中心以确保在可视范围内
* - 每帧确保 ModelRender 的 viewport 与窗口大小一致
*
* 运行前请确保 MODEL_PATH 指向你保存的 model 文件
*/
public class ModelLoadTest {
private long window;
private Model2D model;
// Window dimensions
private static int WINDOW_WIDTH = 800;
private static int WINDOW_HEIGHT = 600;
// Debug
private boolean enableWireframe = false;
// 要加载的 model 文件路径(请根据实际保存位置修改)
private static final String MODEL_PATH = "C:\\Users\\Administrator\\Desktop\\trump_texture.model";
public static void main(String[] args) {
new ModelLoadTest().run();
}
public void run() {
try {
init();
loop();
} catch (Throwable t) {
t.printStackTrace();
} finally {
cleanup();
}
}
private void init() throws Exception {
if (!glfwInit()) {
throw new IllegalStateException("Unable to initialize GLFW");
}
// Configure GLFW
glfwDefaultWindowHints();
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// Create window
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Model Load Test - DEBUG", MemoryUtil.NULL, MemoryUtil.NULL);
if (window == MemoryUtil.NULL) {
throw new RuntimeException("Failed to create the GLFW window");
}
// Center window
GLFWVidMode vidMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
if (vidMode != null) {
glfwSetWindowPos(
window,
(vidMode.width() - WINDOW_WIDTH) / 2,
(vidMode.height() - WINDOW_HEIGHT) / 2
);
}
// Key callback
glfwSetKeyCallback(window, (w, key, scancode, action, mods) -> {
if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) {
glfwSetWindowShouldClose(window, true);
}
if (key == GLFW_KEY_SPACE && action == GLFW_RELEASE) {
enableWireframe = !enableWireframe;
System.out.println("Wireframe: " + (enableWireframe ? "ON" : "OFF"));
}
});
// Create OpenGL context
glfwMakeContextCurrent(window);
GL.createCapabilities();
// Show window
glfwShowWindow(window);
// 初始化渲染系统
ModelRender.initialize();
// 尝试加载 model
loadModelFromFile(MODEL_PATH);
// 一些额外检查/尝试修复
postLoadSanityChecks();
}
/**
* 尝试多种方式加载 Model2D优先尝试静态方法 loadFromFile/fromFile/load
* 其次尝试创建空实例并调用实例方法 loadFromFile(String)
*/
private void loadModelFromFile(String path) {
inspectSerializedFileStructure( path);
File f = new File(path);
if (!f.exists()) {
System.err.println("Model file not found: " + path);
model = null;
return;
}
// 尝试静态工厂方法
try {
Method m;
String[] names = {"loadFromFile", "fromFile", "load"};
for (String name : names) {
try {
m = Model2D.class.getMethod(name, String.class);
} catch (NoSuchMethodException e) {
m = null;
}
if (m != null) {
Object res = m.invoke(null, path);
if (res instanceof Model2D) {
model = (Model2D) res;
System.out.println("Model loaded via static method: " + name);
return;
}
}
}
} catch (Throwable ignored) {
// 继续尝试实例方法
}
// 尝试实例方法
try {
Model2D inst = null;
try {
inst = Model2D.class.getConstructor().newInstance();
} catch (NoSuchMethodException nsme) {
try {
inst = Model2D.class.getConstructor(String.class).newInstance("loaded_model");
} catch (NoSuchMethodException ex) {
inst = null;
}
}
if (inst != null) {
try {
Method im = Model2D.class.getMethod("loadFromFile", String.class);
im.invoke(inst, path);
model = inst;
System.out.println("Model loaded via instance method loadFromFile");
return;
} catch (NoSuchMethodException ignored) { }
}
} catch (Throwable t) {
// ignore
}
// 最后尝试反序列化 ObjectInputStream
try {
java.io.ObjectInputStream ois = new java.io.ObjectInputStream(new java.io.FileInputStream(f));
Object obj = ois.readObject();
ois.close();
if (obj instanceof Model2D) {
model = (Model2D) obj;
System.out.println("Model deserialized from file via ObjectInputStream");
return;
} else {
System.err.println("Deserialized object is not Model2D: " + (obj != null ? obj.getClass() : "null"));
}
} catch (Throwable t) {
// ignore
}
System.err.println("Failed to load model from file using known methods: " + path);
model = null;
}
// ====== 追加方法:反序列化内容深度检测(帮助诊断保存文件里到底有什么) ======
private void inspectSerializedFileStructure(String path) {
File f = new File(path);
if (!f.exists()) {
System.err.println("File not found: " + path);
return;
}
System.out.println("Inspecting serialized object structure in file: " + path);
try (java.io.ObjectInputStream ois = new java.io.ObjectInputStream(new java.io.FileInputStream(f))) {
Object obj = ois.readObject();
printObjectStructure(obj, 0, new java.util.HashSet<>());
} catch (Throwable t) {
System.err.println("Failed to read/inspect serialized file: " + t.getMessage());
}
}
private void printObjectStructure(Object obj, int indent, java.util.Set<Object> seen) {
if (obj == null) {
printIndent(indent); System.out.println("null"); return;
}
if (seen.contains(obj)) {
printIndent(indent); System.out.println("<<already seen " + obj.getClass().getName() + ">>"); return;
}
seen.add(obj);
Class<?> cls = obj.getClass();
printIndent(indent); System.out.println(cls.getName());
// 如果是集合,列出元素类型/数目(不深入过深避免堆栈)
if (obj instanceof java.util.Collection) {
java.util.Collection col = (java.util.Collection) obj;
printIndent(indent+1); System.out.println("size=" + col.size());
int i = 0;
for (Object e : col) {
if (i++ > 20) { printIndent(indent+1); System.out.println("... (truncated)"); break; }
printObjectStructure(e, indent+1, seen);
}
return;
}
if (obj instanceof java.util.Map) {
java.util.Map map = (java.util.Map) obj;
printIndent(indent+1); System.out.println("size=" + map.size());
int i = 0;
for (Object k : map.keySet()) {
if (i++ > 20) { printIndent(indent+1); System.out.println("... (truncated)"); break; }
printIndent(indent+1); System.out.println("Key:");
printObjectStructure(k, indent+2, seen);
printIndent(indent+1); System.out.println("Value:");
printObjectStructure(map.get(k), indent+2, seen);
}
return;
}
// 打印字段(反射),但避免进入 Java 内部类和基本类型
java.lang.reflect.Field[] fields = cls.getDeclaredFields();
for (java.lang.reflect.Field f : fields) {
f.setAccessible(true);
Object val = null;
try { val = f.get(obj); } catch (Throwable ignored) {}
printIndent(indent+1); System.out.println(f.getName() + " : " + (val == null ? "null" : val.getClass().getName()));
// 对常见自定义类型深入一层
if (val != null && !val.getClass().getName().startsWith("java.") && !val.getClass().isPrimitive()) {
if (val instanceof Number || val instanceof String) continue;
printObjectStructure(val, indent+2, seen);
}
}
}
private void printIndent(int n) {
for (int i = 0; i < n; i++) System.out.print(" ");
}
/**
* 加载后的一些检查与尝试性修复:
* - 打印 parts/meshes/textures 的信息
* - 如果没有 parts/meshes提醒并退出
* - 如果有 part尝试把第一个 part 放到窗口中心
*/
private void postLoadSanityChecks() {
if (model == null) {
System.err.println("Model is null after loading. Nothing to render.");
return;
}
System.out.println("Model loaded: " + model.getClass().getName());
try {
// 通过反射尝试读取 parts / meshes / textures 等
Method getParts = tryGetMethod(Model2D.class, "getParts");
Method getMeshes = tryGetMethod(Model2D.class, "getMeshes");
Method getTextures = tryGetMethod(Model2D.class, "getTextures");
if (getParts != null) {
Object partsObj = getParts.invoke(model);
if (partsObj instanceof List) {
List<?> parts = (List<?>) partsObj;
System.out.println("Parts count: " + parts.size());
for (int i = 0; i < parts.size(); i++) {
Object p = parts.get(i);
System.out.println(" Part[" + i + "]: " + p.getClass().getName());
// 尝试获取 name / position via reflection
try {
Method getName = tryGetMethod(p.getClass(), "getName");
Method getPosition = tryGetMethod(p.getClass(), "getPosition");
Object name = getName != null ? getName.invoke(p) : "<no-name>";
Object pos = getPosition != null ? getPosition.invoke(p) : null;
System.out.println(" name=" + name + ", pos=" + pos);
} catch (Throwable ignored) {}
}
// 如果 parts 不为空,尝试把第一个 part 放到窗口中心(如果有 setPosition
if (!parts.isEmpty()) {
Object first = parts.get(0);
try {
Method setPosition = tryGetMethod(first.getClass(), "setPosition", float.class, float.class);
if (setPosition != null) {
setPosition.invoke(first, (float)WINDOW_WIDTH/2f, (float)WINDOW_HEIGHT/2f);
System.out.println("Moved first part to window center.");
}
} catch (Throwable t) {
// ignore
}
}
}
}
if (getMeshes != null) {
Object meshesObj = getMeshes.invoke(model);
if (meshesObj instanceof List) {
List<?> meshes = (List<?>) meshesObj;
System.out.println("Meshes count: " + meshes.size());
for (int i = 0; i < Math.min(meshes.size(), 10); i++) {
Object m = meshes.get(i);
System.out.println(" Mesh[" + i + "]: " + m.getClass().getName());
// try to print vertex count / texture
try {
Method getVertexCount = tryGetMethod(m.getClass(), "getVertexCount");
Method getTexture = tryGetMethod(m.getClass(), "getTexture");
Object vc = getVertexCount != null ? getVertexCount.invoke(m) : null;
Object tex = getTexture != null ? getTexture.invoke(m) : null;
System.out.println(" vertexCount=" + vc + ", texture=" + tex);
} catch (Throwable ignored) {}
}
}
}
if (getTextures != null) {
Object texObj = getTextures.invoke(model);
if (texObj instanceof List) {
List<?> texs = (List<?>) texObj;
System.out.println("Textures count: " + texs.size());
for (int i = 0; i < Math.min(texs.size(), 10); i++) {
Object t = texs.get(i);
System.out.println(" Texture[" + i + "]: " + t.getClass().getName());
try {
Method getW = tryGetMethod(t.getClass(), "getWidth");
Method getH = tryGetMethod(t.getClass(), "getHeight");
Method getId = tryGetMethod(t.getClass(), "getTextureId");
Object w = getW != null ? getW.invoke(t) : "?";
Object h = getH != null ? getH.invoke(t) : "?";
Object id = getId != null ? getId.invoke(t) : "?";
System.out.println(" size=" + w + "x" + h + ", id=" + id);
} catch (Throwable ignored) {}
}
}
}
} catch (Throwable t) {
System.err.println("Failed to introspect model: " + t.getMessage());
t.printStackTrace();
}
}
private Method tryGetMethod(Class<?> cls, String name, Class<?>... params) {
try {
return cls.getMethod(name, params);
} catch (NoSuchMethodException e) {
return null;
}
}
private void loop() {
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
float last = (float) glfwGetTime();
while (!glfwWindowShouldClose(window)) {
float now = (float) glfwGetTime();
float delta = now - last;
last = now;
// 每帧确保 viewport 与窗口大小一致(避免投影错位)
IntBuffer w = MemoryUtil.memAllocInt(1);
IntBuffer h = MemoryUtil.memAllocInt(1);
glfwGetFramebufferSize(window, w, h);
int ww = Math.max(1, w.get(0));
int hh = Math.max(1, h.get(0));
MemoryUtil.memFree(w);
MemoryUtil.memFree(h);
if (ww != WINDOW_WIDTH || hh != WINDOW_HEIGHT) {
WINDOW_WIDTH = ww;
WINDOW_HEIGHT = hh;
ModelRender.setViewport(WINDOW_WIDTH, WINDOW_HEIGHT);
System.out.println("Viewport updated to: " + WINDOW_WIDTH + "x" + WINDOW_HEIGHT);
}
// render
render(delta);
glfwSwapBuffers(window);
glfwPollEvents();
}
}
private void render(float deltaTime) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (enableWireframe) {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
} else {
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
if (model == null) {
// Nothing to render, 提示并返回
//(仅打印一次以免刷屏)
System.err.println("No model to render (model == null).");
return;
}
try {
ModelRender.render(deltaTime, model);
} catch (Throwable t) {
t.printStackTrace();
}
// 额外检查 glGetError
int err = glGetError();
if (err != GL_NO_ERROR) {
System.err.println("OpenGL error after render: 0x" + Integer.toHexString(err));
}
}
private void cleanup() {
System.out.println("Cleaning up...");
try {
ModelRender.cleanup();
} catch (Throwable ignored) {}
if (window != MemoryUtil.NULL) {
glfwDestroyWindow(window);
}
glfwTerminate();
System.out.println("Finished cleanup");
}
}

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package com.chuangzhou.vivid2D.test;
import com.chuangzhou.vivid2D.render.ModelRender;
import com.chuangzhou.vivid2D.render.model.Model2D;
import com.chuangzhou.vivid2D.render.model.ModelPart;
import com.chuangzhou.vivid2D.render.model.util.Mesh2D;
import com.chuangzhou.vivid2D.render.model.util.Texture;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWVidMode;
import org.lwjgl.opengl.GL;
import org.lwjgl.system.MemoryUtil;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
/**
* Texture Render Test Class - Debug Version
* @author tzdwindows 7
*/
public class ModelRenderTextureTest {
private long window;
private Model2D model;
// Window dimensions
private static final int WINDOW_WIDTH = 800;
private static final int WINDOW_HEIGHT = 600;
// Debug flags
private int frameCount = 0;
private double lastFpsTime = 0;
private boolean enableWireframe = false;
public static void main(String[] args) {
new ModelRenderTextureTest().run();
}
public void run() {
try {
init();
loop();
} catch (Exception e) {
e.printStackTrace();
} finally {
cleanup();
}
}
private void init() {
// Initialize GLFW
if (!glfwInit()) {
throw new IllegalStateException("Unable to initialize GLFW");
}
// Configure GLFW
glfwDefaultWindowHints();
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// Create window
window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "ModelRender Texture Test - DEBUG", MemoryUtil.NULL, MemoryUtil.NULL);
if (window == MemoryUtil.NULL) {
throw new RuntimeException("Failed to create the GLFW window");
}
// Center window
GLFWVidMode vidMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
glfwSetWindowPos(
window,
(vidMode.width() - WINDOW_WIDTH) / 2,
(vidMode.height() - WINDOW_HEIGHT) / 2
);
// Set callbacks
glfwSetKeyCallback(window, (window, key, scancode, action, mods) -> {
if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) {
glfwSetWindowShouldClose(window, true);
}
if (key == GLFW_KEY_SPACE && action == GLFW_RELEASE) {
enableWireframe = !enableWireframe;
System.out.println("Wireframe mode: " + (enableWireframe ? "ON" : "OFF"));
}
if (key == GLFW_KEY_R && action == GLFW_RELEASE) {
recreateModel();
}
});
// Create OpenGL context
glfwMakeContextCurrent(window);
GL.createCapabilities();
// Show window
glfwShowWindow(window);
// Initialize ModelRender
ModelRender.initialize();
// Create test model
createTestModel();
System.out.println("=== DEBUG INFO ===");
System.out.println("Press SPACE to toggle wireframe mode");
System.out.println("Press R to recreate model");
System.out.println("Press ESC to exit");
System.out.println("==================");
}
private void createTestModel() {
if (model != null) {
// Clean up previous model if exists
System.out.println("Cleaning up previous model...");
}
model = new Model2D("TextureTestModel");
try {
// Load Trump image texture
String texturePath = "G:\\鬼畜素材\\川普\\图片\\7(DJ0MH9}`)GJYHHADQDHYN.png";
System.out.println("Loading texture: " + texturePath);
Texture texture = Texture.createFromFile("trump_texture", texturePath);
model.addTexture(texture);
System.out.println("Texture loaded: " + texture.getWidth() + "x" + texture.getHeight());
System.out.println("Texture ID: " + texture.getTextureId());
System.out.println("Texture format: " + texture.getFormat());
// 使用与工作示例相同的方式创建网格
// 根据纹理尺寸创建合适大小的四边形
float width = texture.getWidth() / 2.0f; // 缩小以适应屏幕
float height = texture.getHeight() / 2.0f;
// 使用 Mesh2D.createQuad 方法创建网格(如果可用)
Mesh2D mesh;
try {
// 尝试使用 createQuad 方法
mesh = Mesh2D.createQuad("trump_mesh", width, height);
System.out.println("Using Mesh2D.createQuad method");
} catch (Exception e) {
// 回退到手动创建顶点
System.out.println("Using manual vertex creation");
float[] vertices = {
-width/2, -height/2, // bottom left
width/2, -height/2, // bottom right
width/2, height/2, // top right
-width/2, height/2 // top left
};
float[] uvs = {
0.0f, 1.0f, // bottom left
1.0f, 1.0f, // bottom right
1.0f, 0.0f, // top right
0.0f, 0.0f // top left
};
int[] indices = {
0, 1, 2, // first triangle
2, 3, 0 // second triangle
};
mesh = model.createMesh("trump_mesh", vertices, uvs, indices);
}
mesh.setTexture(texture);
// Create part and add mesh
ModelPart part = model.createPart("trump_part");
part.addMesh(mesh);
part.setVisible(true);
// 设置部件位置到屏幕中心(使用像素坐标)
part.setPosition(0, 0); // 800x600 窗口的中心
System.out.println("Model created:");
System.out.println(" - Part count: " + model.getParts().size());
System.out.println(" - Mesh count: " + model.getMeshes().size());
System.out.println(" - Mesh dimensions: " + width + "x" + height);
System.out.println(" - Part position: " + part.getPosition());
System.out.println(" - Mesh vertex count: " + mesh.getVertexCount());
// 测试模型保存
model.saveToFile("C:\\Users\\Administrator\\Desktop\\trump_texture.model");
} catch (Exception e) {
System.err.println("Failed to create test model: " + e.getMessage());
e.printStackTrace();
createFallbackModel();
}
}
private void createFallbackModel() {
System.out.println("Creating fallback checkerboard model...");
// 使用与工作示例相同的模式
float width = 200;
float height = 200;
Mesh2D mesh;
try {
mesh = Mesh2D.createQuad("fallback_mesh", width, height);
} catch (Exception e) {
// 手动创建
float[] vertices = {
-width/2, -height/2,
width/2, -height/2,
width/2, height/2,
-width/2, height/2
};
float[] uvs = {
0.0f, 1.0f,
1.0f, 1.0f,
1.0f, 0.0f,
0.0f, 0.0f
};
int[] indices = {
0, 1, 2,
2, 3, 0
};
mesh = model.createMesh("fallback_mesh", vertices, uvs, indices);
}
// Create checkerboard texture
Texture fallbackTexture = Texture.createCheckerboard(
"fallback_texture",
512, 512, 32,
0xFFFF0000, // red
0xFF0000FF // blue
);
model.addTexture(fallbackTexture);
mesh.setTexture(fallbackTexture);
ModelPart part = model.createPart("fallback_part");
part.addMesh(mesh);
part.setVisible(true);
part.setPosition(400, 300);
System.out.println("Fallback model created with size: " + width + "x" + height);
}
private void recreateModel() {
System.out.println("Recreating model...");
createTestModel();
}
private void loop() {
// Set clear color (light gray for better visibility)
glClearColor(0.3f, 0.3f, 0.3f, 1.0f);
double lastTime = glfwGetTime();
while (!glfwWindowShouldClose(window)) {
double currentTime = glfwGetTime();
float deltaTime = (float) (currentTime - lastTime);
lastTime = currentTime;
// Calculate FPS
frameCount++;
if (currentTime - lastFpsTime >= 1.0) {
System.out.printf("FPS: %d, Delta: %.3fms\n", frameCount, deltaTime * 1000);
frameCount = 0;
lastFpsTime = currentTime;
}
// Render
render(deltaTime);
// Swap buffers and poll events
glfwSwapBuffers(window);
glfwPollEvents();
}
}
private void render(float deltaTime) {
// Clear screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Set wireframe mode if enabled
if (enableWireframe) {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
} else {
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
// Print debug info occasionally
if (frameCount % 120 == 0) {
System.out.println("=== RENDER DEBUG ===");
System.out.println("Model null: " + (model == null));
if (model != null) {
System.out.println("Parts: " + model.getParts().size());
System.out.println("Meshes: " + model.getMeshes().size());
if (!model.getParts().isEmpty()) {
ModelPart part = model.getParts().get(0);
System.out.println("First part visible: " + part.isVisible());
System.out.println("First part position: " + part.getPosition());
System.out.println("First part meshes: " + part.getMeshes().size());
}
}
System.out.println("===================");
}
// Render using ModelRender
try {
ModelRender.render(deltaTime, model);
} catch (Exception e) {
System.err.println("Rendering error: " + e.getMessage());
e.printStackTrace();
}
// Check OpenGL errors
int error = glGetError();
if (error != GL_NO_ERROR) {
System.err.println("OpenGL error: " + getGLErrorString(error));
}
}
private String getGLErrorString(int error) {
switch (error) {
case GL_INVALID_ENUM: return "GL_INVALID_ENUM";
case GL_INVALID_VALUE: return "GL_INVALID_VALUE";
case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION";
case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY";
default: return "Unknown Error (0x" + Integer.toHexString(error) + ")";
}
}
private void cleanup() {
System.out.println("Cleaning up resources...");
// Cleanup ModelRender
ModelRender.cleanup();
// Cleanup texture cache
Texture.cleanupAll();
// Destroy window and terminate GLFW
if (window != MemoryUtil.NULL) {
glfwDestroyWindow(window);
}
glfwTerminate();
System.out.println("Cleanup completed");
}
}